Crusader skills

Crusader skills


Click on a skill icon to see details on Battlenet.

Active skills

    • Cooldown: 90 seconds

      Explode with the power of your order, increasing your damage by 35% and increasing your Wrath regeneration by 5 for 20 seconds.

    • Cost: 10 Wrath

      Summon a blessed hammer that spins around you, dealing 320% weapon damage as Holy to all enemies hit.

    • Cost: 20 Wrath

      Hurl your shield, dealing 430% weapon damage as Holy plus 250% of shield Block Chance as Holy damage. The shield will ricochet to 3 nearby enemies.

      Requires Shield

    • Cooldown: 60 seconds

      Call in an assault from afar, raining 5 spheres of burning pitch and stone onto enemies around you, dealing 2850% total weapon damage to enemies within 12 yards of the impact zone.

    • Cooldown: 15 seconds

      Build up a massive explosion, unleashing it after 3 seconds, dealing 1160% weapon damage as Holy to all enemies within 15 yards.

    • Cooldown: 30 seconds

      Consecrate the ground 20 yards around you for 10 seconds. You and your allies heal for 32,185 Life per second while standing on the consecrated ground.

    • Cost: 25 Wrath

      Cooldown: 30 seconds

      Launch yourself into the heavens and come crashing down on your enemies, dealing 1700% weapon damage to everything within 14 yards of where you land.

      This ability does not start its cooldown until after its effects expire.

    • Cost: 30 Wrath

      Call forth a pillar of lightning from the heavens that explodes, dealing 545% weapon damage as Lightning to any enemy within 8 yards. The explosion creates 6 piercing charged bolts that arc outward and deal 255% weapon damage as Lightning.

    • Cooldown: 20 seconds

      Call down a furious ray of Holy power that deals 1710% weapon damage as Holy over 6 seconds to all enemies caught within it.

    • Cooldown: 30 seconds

      Your skin turns to iron, absorbing 50% of all incoming damage for 4 seconds.

    • Cooldown: 20 seconds

      Pass judgment on all enemies within 20 yards of the targeted location, Immobilizing them in place for 6 seconds.

    • Generate: 5 Wrath per attack

      Hurl a hammer of justice at your enemies, dealing 245% weapon damage.

    • Cooldown: 30 seconds

      Active: Empower the Law, surrounding you and your allies in a shield for 5 seconds that absorbs up to 124,128 damage.

      Passive: Recite the Law, healing you and your allies for 10,728 Life per second.

      Only one Law may be active at a time.

    • Cooldown: 30 seconds

      Active: Empower the Law, granting you and your allies 490 increased resistance to all elements for 5 seconds.

      Passive: Recite the Law, granting you and your allies 140 increased resistance to all elements.

      Only one Law may be active at a time.

    • Cooldown: 30 seconds

      Active: Empower the Law, granting you and your allies 15% increased Attack Speed for 5 seconds.

      Passive: Recite the Law, granting you and your allies 8% increased Attack Speed.

      Only one Law may be active at a time.

    • Cost: 30 Wrath

      Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.

    • Cooldown: 20 seconds

      Generate: 30 Wrath

      Taunt all nearby enemies and instantly generate an additional 5 Wrath for every enemy taunted. Taunted enemies will focus their attention on you for 4 seconds.

    • Generate: 5 Wrath per attack

      Strike your enemy for 335% weapon damage and gain Hardened Senses, increasing your Block Chance by 15% for 5 seconds.

      Requires Shield

    • Cost: 30 Wrath

      Charge at your enemy, bashing him and all nearby foes. Deals 700% weapon damage plus 300% of your shield Block Chance as Holy damage.

      Requires Shield

    • Cooldown: 12 seconds

      Light erupts from your shield, Blinding all enemies up to 30 yards in front of you for 4 seconds.

      Requires Shield

    • Generate: 5 Wrath per attack

      Ignite the air in front of you, dealing 230% weapon damage as Fire.

    • Generate: 5 Wrath per attack

      Smite enemies up to 30 yards away with holy chains that deal 175% weapon damage as Holy. The chains break off and strike up to 3 additional enemies within 20 yards for 150% weapon damage as Holy.

    • Cooldown: 16 seconds

      Mount a celestial war horse that allows you to ride through enemies unhindered for 2 seconds.

    • Cost: 20 Wrath

      Sweep a mystical flail through enemies up to 18 yards before you, dealing 480% weapon damage.

      Requires Weapon

Passive skills

    • Increase the damage of Justice and Blessed Hammer by 20%.

    • Your Armor is increased by a percent equal to your shield's Block Chance.

    • Increase the attack speed of Punish, Slash, Smite and Justice by 15%.

    • While wielding a one-handed weapon, your attack speed is increased by 15% and all cooldowns are reduced by 15%.

    • Gain 1.5% Strength for every gem socketed into your gear.

    • You can wield a two-handed weapon in your main hand while bearing a shield in your off hand.

      Your damage dealt is reduced by 20%.

    • You can no longer Dodge, but your Block Chance is increased by 30%.

    • The amount of damage dealt by your weapon is increased by 10%.

      Whenever you deal Holy damage, you heal up to 1% of your total Life.

    • When you receive fatal damage, you instead become immune to damage, gain 35% increased damage and gain 107,284 Life per Kill for 5 seconds.

      This effect may occur once every 60 seconds.

    • Blocking an attack generates 6 Wrath.

    • Your Thorns is increased by 50%.

    • Increase the duration of the Active effect of all Laws by 5 seconds.

    • The cooldown of Steed Charge is reduced by 25% and Bombardment by 35%.

      Damage dealt by Phalanx is increased 20%.

    • Whenever you successfully block, you gain 16,093 Life.

    • Your primary skills generate an additional 3 Wrath.

      Increase maximum Wrath by 30.

    • Increase the damage of Punish, Shield Bash and Blessed Shield by 20%.

      Reduce the cooldown of Shield Glare by 30%.

    • Each point of Wrath spent heals you for 1341 Life.

      Heal amount is increased by 1% of your Health Globe Healing Bonus.